How to get camel divisions hoi4. Cons of large divisions - Very low ORG per combat width. How to get camel divisions hoi4

 
 Cons of large divisions - Very low ORG per combat widthHow to get camel divisions hoi4  Guns and tank are the one you want with 15 industry first

By far the worst move as a puppet with no cores will drown without constant lend lease. The amount of HP they add is going to. It uses exactly the same amount of manpower and equipment. Each division has a division template. They are infantry battalions that are faster than regular infantry at the cost of support equipment. For more help spawning units in Hearts of Iron, please see our spawning units guide on our blog - this post will take you through the basics of the spawn command. 90% of the time these divisions will do the job. All tiles used to be divisible by 20 making this division the perfect width. The other issue with a 5 cav 1 MP division is that in a lot of situations it'll be overkill. Division Designer: T's. if you then go to your division templates tab. If you want to push along the line (which. You want your tank divs to be real killers, your infantry doesn't need much to do a good enough job. Not sure. This thread is archived. Building templates such that an even amount of templates can fit into the combat means that you are making. New comments cannot be posted and votes cannot be cast. coffeemm8 Sep 23, 2020 @ 3:31am. Still, feel free to adjust the combat width based on starting circumstances and industrial capacity. Exiled divisions won't come back automatically unless there's a direct land route, so if there's sea between them and your own land, they will stay and do nothing. ago. g. I took Yemen, Oman, UAE and Qatar and got the achievement. These are ust suggestions of course. . Plans do not have to be drawn in order to give divisions orders, but are generally recommended as they reduce. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam or Xbox profile depending on the version of the game. 11 If you are still with me at this point, several perks of Italy's focus tree. You have a division that is 5 medium tanks and 5 infantry brigades, it has 45% hardness. Like for tanks having a maintenance attachment seems useful. You can generate army experience during peacetime by having your armies exercise and/or appointing one of the "theorists" that provide army XP to your cabinet. By fighting over a river, you gain xp for 'Engineer'. Since a lot of the national focuses for Romania in HOI4 require enough manpower in the field, our focus should be on training new divisions. They fight in the template way you do in battles. Simply turn fascist and justify on Yemen, Saudi Arabia and Oman and deploy the required amount of camelry, achievement done Reply notquiteaffable Fleet Admiral • Additional comment actions. If you’re careful with micromanaging and know the game, you really only need a few 40W tank divisions to breakthrough/encircle (in SP). Africa, one way to do it is to have fast divisions, and trucks are cheap anyway especially if OP. ”, “Seven-Two”, “Coastal Defense with AA”, “40W Breakthrough” and more meaningful icons like a tower for coastal defense, a fist for suppression divs, etc. Key Unit Types. Less focus can be required on your air force as you will have the help of Britain (do not go to war until 1939). If a division has up to 20,000 soldiers then 400 would be 8 million soldiers. If you design a division that still counts as "cavalry", you can apply these % modifiers to the tanks in the division, as well. ago. . Your 6 garrison divisions with support artillery should go to the Egyptian border. It's a major mechanic of the divisions. I would just do 20w with your standard. 1. I ran that as Italy once in Libya and smashed all the way from Egypt -> Israel -> Syria before Germany was able to capitulate France. Five armies can be led by a Field. 12. It'll actually cost you a lot more IC than light tanks because of the losses. This is your strong pushing template, and should be doing most of the fighting if you're a major nation. Showing 1 - 5 of 5 comments. Allied plans button. By using these templates you will be dominate on the battlefield in Hearts of Iron IV. Most of your divisions should be infantry divisions. Trying to accurately represent Soviet style units can be challenging, to say the least. png 29 × 26; 1 KB. e. If u r playing a major and still not getting it then go in settings and audio and there should be an option saying voices. Signal companies are useful if you use large battleplans. The more attacks the enemy has, the more. So if you want to micro a division designed to counter tanks use your own tanks. 40 width camel divisions. For base game, it's locked to the UK only I believe if you have no DLC, for other nations though, iirc, Turkey can get them if they go Ottoman. so I know what’s on the battlefield without a necessity to check templates many times. Hoi4 needs alot more divisions and events in my opinion. Combat width is an unideal number. The year is 1940. 1. Einstein2004113. 1 Combat Battalions 1. Africa, one way to do it is to have fast divisions, and trucks. While relatively simple in design, they. Feel free to ask for tips. Basic 14/4. The easiest way to get units from your puppet is to ask for them nicely. While the Wehrmacht agrees in principle that some recruitment of suitable volunteers could be useful, the Generals. New units (Conscript, Heavy Artillery, Division Support, Assault Guns, Combat Engineers, MotorCycle and Signal Battalion(s)). These are ust suggestions of course. All you do is click an airbase, then create your air wings with the create air wings button (choose how many planes to add per wing, max 200 recommended for "reasons"). Then pushing one side at a time with four light tank divisions that are 3 tank/6 motor/2 m arty (proper tanks [improved small cannon, 3 man turret, radio, fuel drums, extra ammo, etc. The following 23 files are in this category, out of 23 total. Make a battle plan either offensive or defensive, and just wait as the planning builds up. Hearts of Iron IV propeties button is highlighted After opening up the propeties window, click "Set Launch Options":Camels and medium Tanks. New comments cannot be posted and votes cannot be cast. Only Compatible With Vanilla For Now. Toolpack mod allows you to create any type of divisions you want. ago. You always wanna keep producing divisions as a major country. My guys are always out of supply, yet the UK seems. 1. You can click on the division designer button, and you can switch through your templates by clicking a button near the top and there's a create button at the top of the list, and it will give you an empty division template. Franc. Motorized; 9 Motorized infantry, 1 motorized artillery or rocket SC; Recon, eng, signal, maint. While relatively simple in design, they. g. Idkpinepple. ago. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved. Generally early in the war the answer will be no. Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. This is not concerning. For more help spawning units in Hearts of Iron, please see our spawning units guide on our blog - this post will take you through the basics of the spawn command. This is where the whole "10 v 1" thing comes into play. If the defender has 3000 defense, it’s still only 100 blocked rolls. Combat width was then redesigned 2 DLCs ago, which makes 20 width as standard, no longer necessary. This is really just to allow you to put a bunch of your weak garrison/militia style units on all the important spots to stop naval/air invasions. The soviets took Lithuania and i then took the "reassert eastern claims" focus for claims on the ussr. Bug. Yemen was the last country to fall and once it did I got the achievement. 4 organization, which is too low for a tank division. There'll be situations where a 6 cav 1 MP division would suppress all the resistance, but you had to put two 5 cav 1 MP divisions there instead. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Let me describe it in a fictional scenario. they all give XP towards cavalry leader, but only cavalry and camelry also towards infantry leader (if this hasn't changed. Those two, while different technically, go hand and hand in hoi4 atleast. b. Aim for between 30-40 org for an well balanced tank division. Armies are composed of divisions, which is the smallest unit a player can directly control. Includes divisions at varying speeds and production costs. Currently, creating a blank division template is free, duplicating a template is free, and adding/subtracting new battalions costs 5 xp (10 for support companies, 25 for new battalion types). ago. Then grind those over a river. When I play as Japan, I switch over 1 of my 24 division armies to a 20w bicycle template, 7bi / 2 (mot) art. ago. Conversely, the estimated value is flat, so you'll get a -20% even if only one division of a hundred is still preparing. png 25 × 22; 1 KB. i looked in the gamecode, ive got 74 camel divisions, i own more than i need and ive got more than 4500 infantry equipment. It's called "No division limit" but it doesn't work right now. Mobile division. 3. Join. 1. For example, with a 5% special forces limit, if you have 10 divisions with each 10 battalions. If you want to just use large Arty divisions, you need an enemy without tanks, air or sea power like China. I agree that support. You could mix them with tanks in offensive divisions but the slight boost in deserts is not worth the loss of hardness or other stats from mot/mech. But you also got to look out for deficits if you're facing a longer war for e. Or play as japan. Or you could just hover over the manpower icon at the top. When there's space open on the front line of the battle, each unit in reserves will roll each hour to see if they can fill up the open space in the battle. Adds a decision for everyone to get the (formerly) Japan-exclusive Bicycle-Unit. But it depends on your industry, manpower and other factors. ago. If you puppet-annex I think you get a copy of their division tenplates as well. You can still request their divisions manually though. Cavalry is faster than Camelry and has minisculely better defense and breakthrough while Camelry has more HP, slightly less supply use and terrain boosts at the cost of being more expensive. Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective combat. Try this: 9 motorised infantry, 3 artillery. Dostav9. large divisions, the following test was performed. lilmuny • 1 mo. There'll be situations where a 6 cav 1 MP division would suppress all the resistance, but you had to put two 5 cav 1 MP divisions there instead. Let's discuss why I don't use 20 or 40 width divisions in AI games shall we?Gaming Gear I Use on Amazon:Steelseries mouse pad: one army needs it, so I make a template for just them. Increased factory costs to slow ahistorical growth rates. Does anyone have some recommendations for units that can break through lines that aren’t tanks. oh and Japan only gets them through the focus. ago. Focus your planes on Benelux air superiority and CAS. Ethiopia has those tribes irregulars. First ridiculously easy to get 50% bonus on capital and super capital ships, if that floats your camel, go nucking futz. You'll have to manually move them to a port then move them to one of your ports. Franc guaranteed one nation, I think Yemen, but didn't have a faction. Major Countries starting with territory in Africa: Britain, France, Italy and Spain. Edit all infantry division templates to 7-inf 14 width divisions, and all tank divisions to 18 width pure light tanks. If you see a unit just hover with the mouse above it and it should show you the approximate composition, like 6-8 infantry battalions, 1-2 AA and 1 AT. I capitulated ussr first (used lithuania and latvia (naval invade riga) to surround and overrun the bulk if the russian army). any idea on why i apparently dont meet the requirements? Having only 1 tank battalion with solid armor and piercing is the most cost-efficient way of making your entire division stronger. Adding more MGs is another way. 12. At present it's 3 daughters per camel In a serious note. manpower [amount] – Adds a specified amount of manpower to your reserves. The terrain of land provinces can affect the movement and combat performance of units, and cause attrition. - Darkrenown Pronoun: 3rd person (use my name)You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. siskinedge • 3 mo. The difference is the enemy's 70 divisions were comrosed of just a couple of. Tank division - Somewhere between 10 and 13 medium or heavy tanks + 7 to 10 motorized or mechanized infantry - should end up at 40 total combat width. In the recruitment tab, click the circle next to the where deployment location is set, then click the order (frontline, garrison, fallback what have you). Only a few countries have either unit. They dont get much experience from Naval Invasions. Help! : r/hoi4. I’m aiming for about 200 before I stop force-deploying them and I shift to other things like panzer divisions. Cavalry are like cheap motorized and can be used to move into a territory quickly and encircle but generally suck at fighting. 2. Division Templates for Germany in Great War Redux. AdorableKiwi16 • 3 yr. Remove most of the battalions and make the division only have one battalion (one troop on a square) and Save. You can fit more of them in a single battle, and thus they force the enemy divisions to distribute their fire, causing them to last longer. You can completely ignore the air, not build any planes from the start of the game and still win against the AI. Cavalry, send all your cavalry divisions there. Nop, it happens when you have many puppets. It is rich in both natural and human resources and has decent technology. HoI4 loses this distinction. Losing a couple of weeks of data is not the end of the world. 1. Here is what you need to do to increase your Special Forces cap instantly in HOI4: Go to the Recruit & Deploy menu and Edit a template. A division on reserve status uses just as much manpower and just as much equipment as a regular division. if you get 5 xp, start replacing the infantry battalion to artillery battalion on your duplicate division you made at the very. you get pretty good stats overall if you go MW-RR or SF-RL. The Void Boy Mar 20, 2018 @ 3:46pm. • 5 yr. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. The whole idea of combat is that only a certain amount of divisions can engage at once, as measured by combat width. Yes, it does. 1, you need to own the territory (so take it in a peace deal) 2, you have to train and deploy camel divisions, not convert already existing ones. 3. Or 12-6 inf/art with engineers - Heavy Infantry. Combat width: related to a mechanic that you will be better seeing in a YouTube video. HOI4 console commands list. You do not need to form Arabia. The first naval invasion goes straight for Nanjing and then links up with the northern forces hopefully trapping some Chinese divisions in the process. 9. The new ratio is going to be 55. I think the Dutch are the most optimal one since it is quite easy to take over Belgium and Luxembourg after going Fascist and then if you struggle with France get Germany to help you. 18-20 divisions is a good amount, and make sure your desert fox general leads this army. That means adding a single HARM or H-DT to a division will provide enough protection to be immune to any division that doesn't use AT, TDs or MARM/HARM. You ought to see 20-30 extra armor and piercing for the division, but at a total cost that’s much less than just using super tough tanks. xp [XP amount] – Add a specified amount of XP to your Army, Navy, and Air forces. Go to the diplomacy screen for a puppet nation and click "request forces", then slam that slider all the way to the right. Even as an exile yourself you'll have to recruit your own units, who can be deployed in your host country's capital. 1 Division template 1. Twelve on each side to hold lines. 6 x (average of all units). Not sure, didn't know anyone besides Japan could make bicycle divisions. • Repeatable strategy that can be used by anyone in single player. (12) When more comes to mind (or if there are some good questions in this thread), I'll. I think you need BftB and you can only do it as certain countries, the wiki says: "Exclusive to British Raj, France, Iraq, Italy, Oman, Saudi Arabia, Spain, the. " They would be mobile units next to cavelry. It is possible to see the achievements sorted by the percentage of users that. Also, tanks for hardness and breakthrough. first is the og schiefflen plan. They are slower then Horses and are only suitable for Desert terrain while having better stats for oppressing non-core states. • 4 yr. LOL Just imagining Germany making camel divisions and taking over the world with them! Toggle signature. Just to get a perspective: In WW2 the US fielded 6 marine divisions and 5 airborne divisions. Find your nearest beduin tribe and barter with them. TheBrownMamba1972 • 5 yr. Your goal in singleplayer is to maximize soft attack as much as possible. And it will be a lot slower and use far more fuel- both of which have strategic implications. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. l2ddit. Showing 1 - 3 of 3 comments. 6 (By Blood Alone) Not Ironman Compatible. I did the two achievements you mention with UK, but in 2. Each division consists of 1-25 battalions - also sometimes called line battalions. btn. ago. The sweet spot is between 30 and 45 org for a tank division. Try to start a lane with at least 1 industry asap of each. 1. When Bulgaria is at war demand Thrace. ago. Stick these guys wherever you are likely to see naval invasions or paratroopers. sum (divParams [:, 1]) Division's Org in hoi4 is just an average of all battalions orgs. 2. Country flag achievement_has_dropped_nuke is set : This achievement is ideally tackled as a nation that can receive more than just the standard nuclear research bonus in the generic focus tree - Germany is an ideal choice if one goes Democratic, given that on top of a bonus to nuclear weapons, it can get an ahead of time bonus on nukes. • 6 mo. Balkanize Ethiopia with many small puppets. Does anyone have some recommendations for units that can break through lines that aren’t tanks. (+/-2). Armored Cars are not worth using. 5% of 100. With Germany you need: gun, support material, medium tank, truck/mechanized, light plane combat/cas/naval. . Add on engineers as support. Funny little challenge only using camels as Italy. Too high of forts will make them stop. My usual strategy against AI stacking is to concentrate a good amount (around 20 usually do) of strong armoured/motorised division to attack a single province then keep rotating troops in and out until breakthrough and encirclement, takes a lot of micromanagement but it usually do the job. Certain mods attempt to correct this by various methods. 5. Any newly recruited divisions now join the army that order is assigned to. From there either make more of that division or keep a small handful and expand them into 40 - 45 widths while keeping their org around 30. So with 24 of these divisions you'd have 240. These are the "ideal" combat widths for the offensive units, either tanks/motorized/mechs or inf/arty. They come in all different sizes, depending on design and composition. And engineers, recon, artillery, hospitals and logistics as support companies. Troops need supplies. Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. I do however do some good achievement hunting. I can't seem to make any progress though. Hey boys, just started playing this game a month ago, and I learned quite a bit from my brother already, and conquered as Italy. in RT56 I am adding a decision so that everybody can get them if you have a desert fox and control some territory in the area. Templates can be modified, and such. the (admittedly quite bad) template i use is 6 medium tanks to 4 motorised/mechanised infantry. 0 motorized divisions. These stats are at the heart of a very important concept in HoI4. Make new divisions 1. These need to get to your troops. R5: On top of a general, the new update grant an attack bonus for cav but despite my best efforts i couldn't break the german line in the Dutch region(CAS, naval and air superiority). 365K subscribers in the hoi4 community. Well put together: Our guide to Hearts of Iron 4 division templates You can rid of the African irregular units by winning the war and a decision should become available to remove them in the "dealing with the colonies" section or whatever it's called. Without enough org, your tanks will be very weak by the time you finish an encirclement and you'll have to wait to reorganize. The division designer is a utility located in the recruit & deploy menu of the user interface. I had exactly 30 one regiment camel divisions at the end, full equipped and manpower. One 40 width division is stronger than two 20 widths in most situations (I verified this during my Poland playthrough), though I got no idea why this is, go watch some hoi4 experts on youtube. At their simplest, tank divisions are just a mix of tank and mobile battalions. Okay so, you can recruit SS divisions only when you've occupied Netherlands, or France, or Scotland, or Denmark, or Norway and also (Im not sure about this one) complete the Establish Reichskommisariaats focus. I do however do some good achievement hunting. 30 organisation is terrible. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. Make smaller divisions and don't have too many in the same area. We then multiply 300 by 1 and get 300 (obviously). Do you hate when newer focus trees such as the Soviet Union, Italy or Switzerland have divisions that you can't delete or edit. Go to hoi4 r/hoi4 • by. Also if a division has a locked composition, then its also not possible to delete. Combat width is divided into segments of 20 in HOI4, try to keep. Camel divisions in HOI4? Just how OP are they?Check out the full video here: PATREON - JOI. Support recon, engineer and whatever else you feel is necessary. 😊. happened = { custom_trigger_tooltip = { tooltip = hoofin_it_tt owns_state = 293 owns_state = 292 owns_state = 294 owns_state = 658 owns_state. This capacity could be used to resupply pockets at a cost, or to ferry around troops in peace time from one region to another over a few months. Light tank 2 with 12 base speed will be buffed to 14. There are. ocean = "blue background with ~". 1. If you internalize these concepts, you'll understand that if you invest 10 army XP into modifying the battalions in a template, you can make a huge difference in the efficiency of small divisions, while the effect is quasi negligible in very large divisions. They all do pretty well. In my last playthrough, pre-NSB USA, I believe I had 24x 40W modern armor-amtrac2 and 48x 40W modern armor-mech3 by the time I turn against the Allies. We then multiply 300 by 1 and get 300 (obviously). I think they have to unlock bicycles. Adds a decision for everyone to get the (formerly) Japan-exclusive Bicycle-Unit. I know the otto's can get camel units through their focus tree For RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock camelry divisions. 66. 2. There is a maximum of five battalions in a regiment and five regiments in a division. Mind you that if you hover above a stack of multiple divisions, the numbers that are shown. Feel free to ask for tips : r/paradoxplaza. If you want to push along the line (which. Building up your infrastructure in Southern France also can help. For example infantry has a site of two; artillery has a size of three. (+ turkey) 2. There is a console command for spawning divisions. yes. • 2 yr. You’ll be fast enough to quickly exploit any gaps in the enemy line and get encirclements. r5: im not getting the achievement and i dont know why. As Lawgun said, do it as Great Britain with path of "king's party". 41 votes, 10 comments. Select every army in the area and Ctrl+r. Since it's all mountainous shit you could probably use four stripped down colonial divisions and hold most of it. Wehrmacht division leading up to the war, up to the invasion of Poland, were considerably bigger, had organic artillery regiments. 41,42,44 are great division widths, as well as 18,21,23,27. S. You get events to release 4 puppets and can raise colloboration or release for the others. I go to execute plans its says divisions still preparing -20, If at least one division is moving or is not ready it will give you that message. I personally try to encircle as much as I can, and sometimes I get to pocket 100s of divisions, if you manage to get just 50% of these division's equipment, you would probably get ~40k infantry equipment as every division has around 1000 of them. FrostyBeaver. They are part of the Japanese focus tree. Or 12-6 inf/art with engineers - Heavy Infantry. On a successful roll, they join the battle; on a fail, they stay in reserves. Preferably a weak cavalry one. ago. The first us combat width. 1. Activate the execution of the plan. Bigger div will tend to keep more XP when taking damage, meaning it will be faster to get a 40w tank division to Seasoned or Veterans. Put your 14/4s on Belgian Luxembourg border. Coordinate with friendly counter-intelligence units for counter-sabotage operations. ago. Each commander can effectively deal with 24 (72 when using an Area Defense Order, 30 with Skilled Staffer Divisions. Pause the game as soon as the combat bubble pops up. M3guminWaifu • 3 yr. 1. However I made the mistake of converting ALL my infantry divisions to this setup lmao. The opportunity came to declare war (they were at war with Russia) and so I was unprepared. Its dumb. Yet division in HOI 4 are not standardized for 20k manpower. 85% of the Soviet armoured vehicle park on 1. Units that are garrisoned can have an army size of 72. thanks! UK is the easiest for both achievements. ago. It's a good cheap filler if you lack that. Eliminate them from the field. The key with "cavalry" division cheese is to get both an infantry and cavalry minister, since both affect divisions that qualify as cavalry. But soft attack for the defending army means that the attacking army takes more damage while attacking: causing. You need Army Experience to change your template. Bop left icon. I still have no idea…Once you will be in an offensive war, you will most likely get "resistance to the occupation" which in the worst case could destroy several factories in certain states. The AI loves to spam new division templates using this relatively cheap system. If you really don't want them to use a certain design you can go into the division designer, click on the equipment tab, and uncheck the design you don't want them to use. 2 Support Companies 1. Divisions also require a certain amount of organisation to move. ago. 1. New camel division meta? So was making a little meme with italy, deleted all divisions and created 20w pure camels. Hearts of Iron 4 Unit Cheat Code List. r/hoi4. : r/hoi4. bigcxnt • 2 yr. Forts obviously help.